hoveredHit | RaycastHit | RaycastHit from XRRayInteractor . it should send to EzDimStarter.hit |
rayInteractor | XRRayInteractor | Feed this input field by XRRayInteractor from one of VR controller |
primaryButtonPress | PrimaryButtonEvent | Event for primary button press |
CreatePointToPointDimension() | IEnumerator | Using this part of code while creating PointToPointDimension . |
CreateLinearDimension() | IEnumerator | Using this part of code while creating LinearDimension . |
CreateAlignedDimension() | IEnumerator | Using this part of code while creating AlignedDimension . |
CreateAngleDimension() | IEnumerator | Using this part of code while creating AngleDimension . |
CreateAreaMeasure() | IEnumerator | Using this part of code while creating AreaMeasure . |
VR_EzPointToPointDimension() | Method | Call this void to create PointToPointDimension when using VR input |
VR_EzLinearDimension() | Method | Call this void to create LinearDimension when using VR input |
VR_EzAlignedDimension() | Method | Call this void to create AlignedDimension when using VR input |
VR_EzAngledDimension() | Method | Call this void to create AngleDimension when using VR input |
VR_EzAreaMeasure() | Method | Call this void to create AreaMeasure when using VR input |
VR_HighlightHoveredDimension() | Method | This void will call when using VR from EzDimStarter using gameObject.SendMessage() |
VR_SelectDimension() | Method | This void will call when using VR from EzDimStarter using gameObject.SendMessage() |